ICT

GCSE OCR Computer Science

The focus of the computer science curriculum moves towards programming and other aspects of computer science. The role of programming in computer science is similar to that of practical work in other sciences – it provides motivation and a context within which ideas are brought to life.

Year 10 – 11 Computer Science GCSE – New Specification [9-1] http://www.ocr.org.uk/qualifications/gcse-computer-science-j276-from-2016/  

The computer science course consist of three units (Comp1, Comp2 and Comp3) taught over two years. Comp1 & Comp2, are written exams and Comp3 is a controlled assessment completed in year 2 of the course.

Comp 1: Computer Systems (40% of total GCSE, 80 Marks) covers the following areas over two years.

  •  Systems Architecture
    • Memory
    • Storage
    •    Wired and wireless networks
    •    Network topologies, protocols and layers
    •    System security
    •    System software
    •    Ethical, legal, cultural and

Comp 2 : Computational thinking, algorithms and programming(40% of total GCSE, 80 Marks) covers the following areas over two years:

  • Algorithms
  • Programming techniques
  • Producing robust programs
  • Computational logic
  • Translators and facilities of languages
  • Data representation

Comp 3 – Programming Project (20% of total GCSE, Controlled Assessment 40 Marks) completed in year 11 (20 hours)

  • Programming techniques
  • Analysis
  • Design
  • Development
  • Testing and evaluation and conclusions

 Year 1 – Term 1

 Key Learning Objectives

Learners will develop their understanding of computational thinking and abstraction by looking at different types of algorithms and binary searches. They will cover the following topics.

  • computational thinking:
  • abstraction
  • decomposition
  • algorithmic thinking
  • how to produce algorithms using:
  • pseudocode
  • using flow diagrams
  • Interpret, correct or complete algorithms.

Key Activities / Homework

Learners will go through the theory and complete mini assessments. Learners will complete two lessons a week on theory and one on programming. Extra curriculum activates such as Raspberry Jam and Lego League clubs will run for learners to allow them to articulate their computational thinking and enhance their problem solving and team building skills. Learners will be given homework every two weeks which will consist of revision and content which will be covered in the following lesson.

Assessments

Learners will complete two theory exams at the end of year 11

 Suggest reading & support materials

www.bbcbitesize.co.uk

Computer Science Student book

 Term 2

Learners will develop their understanding of computational thinking and abstraction by looking at different types of algorithms and binary searches. They will cover the following topics.

  • standard searching algorithms:
  • binary search
  • linear search
  • standard sorting algorithms:
  • bubble sort
  • merge sort
  • insertion sort 

Key Activities / Homework

Learners will go through the theory and complete mini assessments. Learners will complete two lessons a week on theory and one on programming. Extra curriculum activates such as Raspberry Jam and Lego League clubs will run for learners to allow them to articulate their computational thinking and enhance their problem solving and team building skills. Learners will be given homework every two weeks which will consist of revision and content which will be covered in the following lesson.

Assessments

Learners will complete two theory exams at the end of year 11

 Suggest reading & support materials

www.bbcbitesize.co.uk

Computer Science Student book

 Term 3

Learners will develop their understanding of system architecture and data representation I this term by looking at how data is stored and transferred along with wired and wireless networks. They will cover the following:-

 

  • Systems Architecture
  • Memory
  • Storage
  • Wired and wireless networks
  • Computational logic
  • Translators and facilities of languages
  • Data representation

 Key Activities / Homework

Learners will complete two lessons a week on theory and one on programming. Extra curriculum activates such as Raspberry Jam and Lego League clubs will run for learners to allow them to articulate their computational thinking and enhance their problem solving and team building skills. Learners will be given homework every two weeks which will consist of revision and content which will be covered in the following lesson.

Assessments

Learners will complete two theory exams at the end of year 11

Suggest reading & support material

www.bbcbitesize.co.uk

Computer Science Student book

Lesson slides (Flip Lessons)

 Year 2 – Term 1

Learners will focus on the following topics in term 1 year 2:-

  • Network topologies, protocols and layers
  •    System security
  •    System software
  •    Ethical, legal, cultural
  • Programming in Python

Key Activities / Homework

Learners will create their own virtual network and demonstrate their understanding of system security and software. Learners will visit Bletchley Park (https://www.bletchleypark.org.uk/) to further enhance their understanding of computing and see the first ever computer. Learners will send two lessons on programming in Python and one on theory to prepare them for the controlled assessment.

Assessments

Learners will complete two theory exams at the end of year 11

Learners will start their control assessment [20 hours] in this term.

Suggest reading & support material

www.ocr.co.uk

www.bbcbitesize.co.uk

Computer Science Student book

Lesson slides (Flip Lessons)

Python

Term 2

Learners will focus on the completing their controlled assessment which consist of 20% of their overall grade.

 Key Activities / Homework

Learners will create an end to end solution for the controlled assessment. This will consist of designing, programming, testing and evaluating the solution. This will be done in a controlled environment.

Assessments

Learners will complete a control assessment [20 hours]

Suggest reading & support material

www.ocr.co.uk

www.bbcbitesize.co.uk

Computer Science Student book

 Term 3

Learners will focus on revising for their two end of year theory exams [compt1 & comp2]. All of the above theory topics will be revisited. Each test weights 40% of the overall mark.

 Key Activities / Homework

Learners will use their revision books and online support to help them prepare for the exams. They will complete a number of mock exams and electives will run to provide further support.

Assessments

Learners will complete two theory exams, each consisting of 40% mars and lasting 1.5hours each.

Suggest reading & support material

www.ocr.co.uk

www.bbcbitesize.co.uk

Computer Science Student book

Revision book and slides.

BTEC First Level 2 Year 10 -11 http://qualifications.pearson.com/en/qualifications/btec-firsts/information-and-creative-technology-2012-nqf.html

The BTEC Level 2 First Certificate in Information and Creative Technology (NQF) has been designed to equip learners with the underpinning understanding, skills and knowledge needed as a preparation for either entering employment or moving on to further studies.

The course consists of one core unit plus a choice of three specialist units which provide a total of 360 guided learning hours. This programmer of study and structure of this course allows they to develop theyr existing IT and Computing interests, at the same time as gaining a broad foundation and being introduced to new areas such as computer science, the online world, digital graphics and website development

Year 1

Term 1 – Unit 6 Digital Graphics

In this unit learners will investigate a range of applications and features of existing graphic products and consider their audience and purpose. They will be able to apply some of what they discover to they own digital graphic products.
They will design, create and test graphic products in a similar way to how it is done in industry and be introduced to the technology and techniques used by professionals.

They will need to think about the creative aspects of the product as well as the technical (both vector-editing and photo-editing). Once finished, they will review the products, having obtained feedback from others, and evaluate possible improvements.

Assessments

Learners will complete their digital graphics portfolio which makes up 25% of their overall grade

Suggest reading & support material

BTEC book

www.btecfirst.co.uk

Term 2 & 3 – Unit 4 Animations

In this unit learners will investigate the range of applications and features of existing animation products or sequences that have been created for an intended audience and purpose. Learners will be able to apply their findings when creating their own computer animation which does not require user interaction. Learners will then design, create and test their own animated product, in a similar way to how it is done in industry and be introduced to the technology and techniques used by the professionals. Leaners will be given a brief which will need to be fulfilled. They will also need to think about the creative aspect of the project as well as technical skills to use. Learners will review their completed animated product having obtained feedback from others and the teacher.

Assessments

Learners will complete a piece of coursework for their animation portfolio which makes up 25% of their overall grade

Suggest reading & support material

BTEC book

www.btecfirst.co.uk

www.animations.co.uk

 Year 2

Term 1 – Unit 3 Digital Portfolio

This unit is learners chance to show off! A digital portfolio is an exciting on screen way to showcase their achievements to potential employers or when applying for a course. It is all about:

  • the projects they have created and developed
  • their use of communication and presentation skills
  • their capabilities and potential.

Digital portfolios can be viewed by anyone with a computer and an internet browser. Learners will learn how to create a digital portfolio that includes a series of web pages with links to content that you have created. They will learn how to make use of multimedia assets such as images, sound and video to make your portfolio appealing

and engaging.

For this unit, learners digital portfolio will have a clear purpose and audience to show them who they are and what they are capable of. It should have a structure that is logical and easy to navigate and must be in a format that can be uploaded and viewed on the web.

Assessments

Learners will complete a piece of coursework for their digital portfolio using specialist web developing software which makes up 25% of their overall grade.

Suggest reading & support material

BTEC book

www.btecfirst.co.uk

 Term 2 & 3– Unit 1 Online World

How do websites work? How do emails reach your computer? How does the use of computer applications affect your daily life? This unit provides an introduction to the modern online world. Starting with the learners own experiences, they will extend their knowledge of online services and investigate the technology and software that supports them. Learners will learn more about a range of services including email, online data storage, collaborative software, search engines and blogging.

This unit will help you understand the main technologies and processes behind the internet and investigate how they come together to let learners view websites and send information across the world. The internet and web of tomorrow will be even more powerful, more connected, more intuitive and a more important part of our lives. Learners will investigate these concerns and consider how users should behave online to safeguard themselves and respect others.

Assessments

Learners will complete one hour exam which makes up 25% of their overall grade, which consist of 50 marks. Learners are able to resist the exam if they don’t do well the first time.

Suggest reading & support material

BTEC book

www.btecfirst.co.uk

Revision notes

Revision slides.